Antonin Carette

A journey into a wild pointer

Recent posts

Aug 13, 2023
Update on Frame engine (2/x) "Making games is hard, y'know"
Feb 12, 2023
The weird unreachable code UB friendly
Dec 27, 2022
2022, in a nutshell The year of 'rethinking'
Nov 18, 2022
Fun with data alignment "A lign orc rash!"
Aug 17, 2022
Update on Frame engine (1/x) "Making games is hard, y'know"
Aug 9, 2022
How to publish a bad programming article Short answer: laziness
Jul 27, 2022
The demoscene Beyond awesomeness