A journey into a wild pointer

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Posts

13 Aug 2023

Update on Frame engine (2/x)

12 Feb 2023

The weird unreachable code

27 Dec 2022

2022, in a nutshell

18 Nov 2022

Fun with data alignment

17 Aug 2022

Update on Frame engine (1/x)

9 Aug 2022

How to publish a bad programming article

27 Jul 2022

The demoscene

9 Mar 2022

Old games on m1 macs, natively

7 Mar 2022

The case of OpenGL, in C++, on m1 mac

20 Mar 2021

macOS hidden features

12 Mar 2021

Conditional compilation and optin dependencies with Rust 'features'

2 Jan 2021

Do you trust your FOSS?

31 Dec 2020

Anyway, thanks Flash...

31 Dec 2020

Know your threat model

3 Dec 2020

AlphaFold 2: a new AI achievement

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